![]() In fact, nearly all of his moves, with the exception of his forward smash, down aerial, and special moves, come out before frame 10, with many of them also having low endlag. Similar to other characters of his weight and size, Diddy Kong has very fast frame data, which allows him to throw out a flurry of moves at his opponent while still being able to chase them with his strong grounded mobility. ![]() Overall, while Diddy outspeeds many characters on the ground, his air game is rather clunky due to his lackluster air attributes. In contrast, his air mobility is rather lacking, as his air speed and air acceleration are both below average. In World of Light, he is fought on the Ω form of Kongo Jungle.ĭiddy Kong is a small middleweight with typical attributes for his weight class he has very fast dash, run, and walk speeds, which allows him to move on the ground very well. With the exception of the third method, Diddy Kong must then be defeated on Kongo Falls. ![]()
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